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这索最新的一个版本
但是可能需要1.21的WAR3才能正常运行,如果你运行后发现还是原版的WE,在本区找朱朱的版本切换器切换到1.21再用吧
http://www.islga.org/bbs/read.php?tid=5887&fpage=2
-5A:
= Stable 1.21b version of Grimoire (war3err crash fixed)
= Stable JassHelper 0.9.9.B
= UMSWE 5 as a NewGen plugin :D
= Major grimex bugfixes and improvements
= All Grimex tools are now lua-driven and scriptable
= Graphical tile picker for the 'edit tileset' feature
= Standalone version of w3jdebug that doesn't require python (Download the debugger
w3jdebug4d.part1.rar
(2.86 MB, 下载次数: 75)
w3jdebug4d.part2.rar
(1.27 MB, 下载次数: 66)
and unpack it into your NewGen directory)
= More documentation, use NewGenReadme.html as a starting point
jassnewgenpack5a1.rar
(3.34 MB, 下载次数: 420)
-4D:
- Grimoire (1.5)
- JassHelper (0.9.9.8)
- Grim Extension Pack (0.9.4)
- PJass (1.0k)
- TESH (0.7)
> Updated to Grimoire 1.5 (1.21b fixes)
> Updated to JassHelper 0.9.9.8
> Repaired the 'Register Shell Extensions' option so that maps open in NewGen WE with a double click (-> disable and re-enable this option in the menu to fix it)
> Various Grimex bugfixes
> This should work better with the 1.21b patch than previous versions, although it isn't clear if all problems are gone now
> Warmachine and w3jdebug menu entries added
-4C.
- Grimoire (1.4)
- JassHelper (0.9.9.7)
- Grim Extension Pack (0.9.2)
- PJass (1.0k)
- TESH (0.7)
4c: > JassHelper, war3err etc. are now enabled by default
> Updated to JassHelper 0.9.9.7
> Pyw3jdebug included
> Invalid ExecuteFunc detection was broken, is now fixed
> Player teams are now properly assigned in the advanced test map configuration
> Fixed a bug with the ObjectMerger
> For people who have trouble with the exe files the we.bat and startwar3.bat files are included (they can be used alternatively to the exe files)
4b有汉化版...往下找找就能看到..
以前几个版本的更新记录:
4a: Finally we have all the great Grimoire 1.3 and 1.4 stuff in Jass NewGen. That includes
*major war3err improvements
*jass debugging!!!
*profiling
*give your objects your custom rawcodes in the object editor
*speed up your test map runs like replays
Then there's trigger syntax highlighting finally included
A new grimex plugin that can merge trigger data
And one that generates objects using vJass external calls (abilities, uints, etc.)
And one that auto-borders icons and auto-converts mdl/bmp/tga/jpg files
A small pjass update to version 1.0j too
4b: Fixed a lot of possible NewGen startup problems
Not inserted War3 CD is now reported
Added possibility to make a double click on a map open it in NewGen instead of the normal editor.
Object merger bug fixes and improvements.
New Troubleshooting section in the Readme.
不能正常使用的话换成1.21,还不能的话可以参考下面的话不一定要用war3--1.21.
有时候,运行的时候,说插光盘什么的,不是版本问题,而是we免CD的问题.
简单办法,找到GA的EnE We,把这个东西的名字改为worldedit.exe,覆盖那个无图标的WE就可以了.
有的时候,也可能因为64位机,或是vista系统而出现这样那样的问题,乱改改就可能会好了.(常见问题就是运行后发现,不是NewGenPack,而是原来的WE,或者,是NewGenpack,但是,不能保存地图)
比如,在我的机器上,有一个we.conf.lua,好像是这个文件,这个文件里面有加载dll的参数,其中那个loadmpq.dll在我的机器上就不能正常加载,非得要把这一行注释掉才能用. |
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