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发表于 2021-5-4 22:50:16
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本帖最后由 luiscarlosapeu 于 2021-5-4 22:55 编辑
I believe that the textures of the graphics engine have use. I just don't know if the textures originals would be as effective as it is in Reforged. So I was referring to using these basic models in SD, as they are already interesting enough for Sc2 with textures classics same.
The SC2 remaster has diffuses, emissive, specular textures ... and yes, there are normal maps too, all in .DDS files equally, but I don't know if the quality of shadows and lighting is the same as Reforged, I think the SC2 graphics engine is still a little bit lower. I think that SC2 does not support resolutions or even in 2048 pixels, done as Reforged. |
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