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War3 1.29 PTR 更新列表

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发表于 2018-3-6 18:44:14 | 显示全部楼层 |阅读模式
本帖最后由 疯人¢衰人 于 2018-3-6 18:48 编辑

WE方向

原帖地址

Greetings Creators

Here's your much deserved deeper dive into the Editor improvements. Please try to keep discussion and requests in this thread so we can track more easily. Cheers.

General Limit Increases
  • Object limit increased to 30,000
  • Map size limit increased to 480 x 480
  • Tile set limit increased to 16
  • Max execution number increased to 1666666
  • Max food limit increased to 999
  • Max resource limit increased to 9999999
  • Array size increased from 8192 to 32768
  • Display mana bar


New Natives
  • DecPlayerTechResearched; takes player whichPlayer, integer techid, integer levels returns nothing // Opposite to IncPlayerTechResearched
  • DeleteHeroAbility; takes unit whichUnit, integer abilCode returns nothing // Remove Hero Ability
  • DeleteHeroAbility; takes unit whichUnit, integer abilCode returns nothing // Remove Hero Ability
  • GetAbilityCooldowntakes; integer abilId, integer level returns real
  • GetAbilityIcon; takes integer abilCode, integer level returns string
  • GetAbilityManaCosttakes; integer abilId, integer level returns integer
  • GetAbilityPosX; takes integer abilCode returns integer // Icon Position
  • GetAbilityPosY; takes integer abilCode returns integer
  • GetAbilityResearchTooltip; takes integer abilCode, integer level returns string
  • GetAbilityResearchExtendedTooltip; takes integer abilCode, integer level returns string
  • GetAbilityTooltip; takes integer abilCode, integer level returns string
  • GetAbilityExtendedTooltip; takes integer abilCode, integer level returns string
  • GetAbilityOnIcon; takes integer abilCode returns string // "OnIcon is the icon for these auto-castable ablities when they're turned on"
  • GetAbilityOnPosX; takes integer abilCode returns integer
  • GetAbilityOnPosY; takes integer abilCode returns integer
  • GetAbilityOnTooltip; takes integer abilCode, integer level returns string
  • GetAbilityOnUberTooltip; takes integer abilCode, integer level returns string
  • GetItemIconPath; takes item whichItem returns string
  • GetItemTooltip; takes item whichItem returns string
  • GetItemExtendedTooltip; takes item whichItem returns string
  • GetLocalSpecialEffectX; takes effect whichEffect returns real
  • GetLocalSpecialEffectY; takes effect whichEffect returns real
  • GetLocalSpecialEffectZ; takes effect whichEffect returns real
  • GetLocalUnitZ; takes unit whichUnit returns real
  • GetTriggerPlayerMouseButton; takes nothing returns mousebuttontype
  • GetTriggerPlayerMousePosition; takes nothing returns location
  • GetTriggerPlayerMouseX; takes nothing returns real
  • GetTriggerPlayerMouseY; takes nothing returns real
  • GetUnitAbilityCooldown; takes unit whichUnit, integer abilId, integer level returns real
  • GetUnitAbilityCooldownRemaining; takes unit whichUnit, integer abilId returns real
  • GetUnitAbilityManaCost; takes unit whichUnit, integer abilId, integer level returns integer
  • GetUnitArmor; takes unit returns real
  • GetUnitAttackCooldown; takes unit whichUnit, integer weaponIndex returns real
  • GetUnitBaseDamage; takes unit whichUnit, integer weaponIndex returns integer
  • GetUnitCollisionSize; takes unit whichUnit returns real
  • GetUnitDiceNumber; takes unit whichUnit, integer weaponIndex returns integer
  • GetUnitDiceSides; takes unit whichUnit, integer weaponIndex returns integer
  • IsUnitInvulnerable; takes unit whichUnit returns boolean
  • IsUnitSelectable; takes unit whichUnit returns boolean
  • PlaySpecialEffect; takes effect whichEffect, integer anim returns nothing
  • SetEventDamage; takes real damage returns nothing // Modify EVENT_UNIT_DAMAGED event damage
  • SetHeroProperName; takes unit whichUnit, string name returns nothing
  • SetSpecialEffectAlpha; takes effect whichEffect, integer alpha returns nothing
  • SetSpecialEffectColor; takes effect whichEffect, integer r, integer g, integer b returns nothing
  • SetSpecialEffectColorByPlayer; takes effect whichEffect, player whichPlayer returns nothing
  • SetSpecialEffectPosition; takes effect whichEffect, real x, real y, real z returns nothing
  • SetSpecialEffectPositionLoc; takes effect whichEffect, location loc returns nothing
  • SetSpecialEffectOrientation; takes effect whichEffect, real yaw, real pitch, real roll returns nothing
  • SetSpecialEffectPitch; takes effect whichEffect, real pitch returns nothing
  • SetSpecialEffectRoll; takes effect whichEffect, real roll returns nothing
  • SetSpecialEffectTime; takes effect whichEffect, real time returns nothing // Think this won't solve the leak problem
  • SetSpecialEffectTimeScale; takes effect whichEffect, real timeScale returns nothing
  • SetSpecialEffectX; takes effect whichEffect, real x returns nothing
  • SetSpecialEffectY; takes effect whichEffect, real y returns nothing
  • SetSpecialEffectYaw; takes effect whichEffect, real yaw returns nothing
  • SetSpecialEffectZ; takes effect whichEffect, real z returns nothing
  • SetUnitAbilityCooldown; takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing // Set ability cooldown for this specific unit
  • SetUnitArmor; takes unit whichUnit, real armorAmount returns nothing
  • SetUnitAttackCooldown; takes unit whichUnit, real cooldown, integer weaponIndex returns nothing // Set all future attack cooldown for this specific unit
  • SetUnitBaseDamage; takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing
  • SetUnitDiceNumber; takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing
  • SetUnitDiceSides; takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing
  • SetUnitName; takes unit whichUnit, string name returns nothing
  • UnitCancelTimedLife; takes unit whichUnit returns nothing
  • UnitDisableAbility; takes unit whichUnit, integer abilId, boolean flag, boolean hideUI returns nothing
  • EndUnitAbilityCooldown; takes unit whichUnit, integer abilCode returns nothing // Finish cooldown for this ability for this unit
  • UnitHideAbility; takes unit whichUnit, integer abilId, boolean flag returns nothing
  • UnitInterruptAttack; takes unit whichUnit returns nothing

War3方向
原帖地址

Hail Warchiefs, Lichs, Commanders, and Keepers,

Here are details on changes to the pools and balance. Please try to keep feedback in this thread.

This is a start. We have larger ideas in the works long term, but we're taking the approach of small changes so we can measure and iterate without causing massive changes in the meta. Cheers.

Mountain King
  • Base Speed: (Buff) Base speed increase 270 to 290

Stormbolt:
  • Level 2: (Nerf) Reduce damage from 225 to 210
  • Level 3: (Nerf) Reduce damage from 350 to 325

Thunder Clap
  • Level 1: (Buff) Increase damage from 60 to 65; Radius 25 to 30
  • Level 2: (Buff) Increase damage from 100 to 125; Radius 30 to 35
  • Level 3: (Buff) Increase damage from 140 to 175; Radius 35 to 40

Paladin
  • Attack Speed (cool down): (buff) Change default from 2.2 to 2.0
  • Base Speed: (Buff) Base speed increase 270 to 290

Divine Shield
  • Level 2: (Nerf) Decrease duration from 30 to 25
  • Level 3: (Nerf) Decrease duration from 45 to 35


Blade Master
  • Mirror Image: (Buff) Mana Cost (all levels) 125 to 115

Critical Strike
  • (Nerf) Removed +damage item interaction from multiplier calculation
  • Current; 40avg + 10 from items (40+10)*3=150
  • Change; 40avg +10 from items (40*3)+10=130


Far Seer
Feral Spirit
  • Lowered XP rewarded to enemy hero
  • Increase Unit Level 1 & Level 2
  • Increase HP Level 1, 200 to 250
  • Level 2, 300 to 350
  • Stats Level: Lvl 2; Stats: Level 4 to Stats Level 3
  • Stats Level: Lvl 3; Stats: Level 5 to Stats Level 4
  • Level 1: 200 to 250 HP
  • Level 2: 300 to 350 HP

Chain Lightning
  • Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10
  • Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10
  • Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10

Far Sight
  • Level 1: (Buff) No mana cost; Cooldown 60 seconds
  • Level 2: (Buff) No mana cost; Cooldown 45 seconds
  • Level 3: (Buff) No mana cost; Cooldown 30 seconds


Tauren Chieftain
  • Base Speed: (Buff) Base speed increase 270 to 290
  • Reduce duration for reincarnation to occur - 7 seconds to 5 seconds

War Stomp
  • Level 1: (Buff) Increase damage from 25 to 30
  • Level 2: (Buff) Increase damage from 50 to 60
  • Level 3: (Buff) Increase damage from 75 to 90


Dread Lord
  • Base Speed: (Buff) Base speed increase 270 to 290

Carrion Swarm
  • (Buff) Mana Cost (all levels) 110 to 100
  • (Buff) Can now target mechanical units

Sleep
  • (Buff) Cool down (all levels) 6 sec to 4 sec
  • (Buff) Mana Reduction 100, 75, 50 to 80, 65, 50
  • (Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12)

Vampiric Aura: Increased bonus for DL
  • Level 1: (Buff) DL 15% to 20%
  • Level 2: (Buff) DL 30% to 35%
  • Level 3: (Buff) DL 45% to 50%


Crypt Lord
  • Base Speed: (Buff) Base speed increase 270 → 290

Carrion Beetles
  • (Buff) Increased HP and movement speed
  • Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290
  • Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290
  • Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290

Impale
  • Level 1: (Buff) Increase damage from 50 to 75
  • Level 2: (Buff) Increase damage from 80 to 120
  • Level 3: (Buff) Increase damage from 110 to 165


Lich
Base Speed: (Buff) Base speed increase 270 to 290

Priestess of the Moon
Attack Speed (cool down): (Buff) change default from 2.46 to 2.33

Keeper of the Grove
Hero Starting Attributes: (Buff) Intelligence 18 to 19Tranquility
  • (Buff) Add a 3-sec invulnerability to the start of the cast
  • Duration:(Nerf) 30-sec to 15-sec
  • Heal: (Buff) 20 to 40 heal/per sec

Entangling Roots
  • Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec
  • Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec
  • Hero Root: (Buff) Lvl 2; 3-sec to 5-sec
  • Hero Root: (Buff) Lvl 3, 5-sec to 7-sec
  • Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da
  • Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage

Force of Nature
  • (Buff) Treants; 14 Damage to 16 Damage (12.5% increase)


Warden
Blink
  • Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec
  • Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec


Naga Sea Witch
Base Speed: (Buff) Base speed increase 270 to 290

Pandaren Brewmaster
Base Speed: (Buff) Base speed increase 270 to 290

Goblin Tinker
Base Speed: (Buff) Base speed increase 270 to 290

Cluster Rockets
  • Allow targeting air units
  • Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase
  • Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase
  • Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase


Goblin Alchemist
  • Base Speed: (Buff) Base speed increase 270 to 290
  • Healing Spray: No longer heals enemy units

Acid Bomb
  • Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5)
  • Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5)
  • Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12)


Firelord
Incinerate
  • Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
  • Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
  • Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4

Soul Burn
  • Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125
  • Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270
  • Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450


Dark Ranger
Life Drain
  • Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50
  • Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50
  • Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50


Map Pools
1v1
  • (2)TerenasStand_LV
  • (2)Plunderisle_LV
  • (2)TheTwoRivers_LV
  • (2)RoadToStratholme_LV
  • (2)EchoIsle
  • (2)TirisfalGlades_LV
  • (2)Amazonia(COMMUNITY)
  • (2)LastRefuge-1.3(COMMUNITY)
  • (4)Floodplains1v1_LV
  • (4)TwistedMeadows
  • (4)TurtleRock


2v2
  • (4)PhantomGrove_LV
  • (4)Avalanche_LV
  • (4)TurtleRock
  • (4)Duskwood_LV
  • (4)BridgeTooNear_LV
  • (4)FrozenClover_LV
  • (4)TidewaterGlades_LV
  • (4)LostTemple
  • (4)TwistedMeadows
  • (6)Duststorm_LV
  • (6)GnollWood


3v3
  • (6)ThunderLake_LV
  • (6)GnollWood
  • (6)Monsoon_LV
  • (6)DarkForest
  • (6)UpperKingdom
  • (6)RuinsOfStratholme
  • (8)Mur’gulOasis_LV
  • (6)RollingHills
  • (6)TimbermawHold
  • (6)StranglethornVale
  • (8)Battleground_LV


4v4
  • (8)Feralas_LV
  • (8)Northshire_LV
  • (8)Sanctuary_LV
  • (8)TwilightRuins_LV
  • (8)Battleground_LV
  • (8)Deadlock_LV
  • (8)GolemsInTheMist_LV
  • (8)Mur’gulOasis_LV
  • (8)MarketSquare
  • (8)GoldRush
  • (8)Friends
  • (8)BlastedLands


FFA
  • (4)Deathrose
  • (6)Duststorm_LV
  • (6)EmeraldShores
  • (6)StranglethornVale
  • (6)Monsoon_LV
  • (6)ThunderLake_LV
  • (8)Deadlock_LV
  • (8)Mur’gulOasis_LV
  • (8)TwilightRuins_LV
  • (8)Battleground_LV

 楼主| 发表于 2018-3-6 18:49:41 | 显示全部楼层
来自NGA的简单翻译

早起看贴吧,发现美服更新了1.29版的PTR。
现简单翻译一下更新内容:

版本更新信息:
[
https://us.battle.net/forums/en/bnet/topic/20762056755
此网页不属于本网站,不保证其安全性
继续访问       [url=]取消[/url]
https://us.battle.net/forums/en/bnet/topic/20762056755]

平衡性更新信息:
[https://us.battle.net/forums/en/bnet/topic/20762056755]

版本更新中有几处重要的说一下:

24 Player Support
Game lobbies revised to support 24 players
Team colors revised and expanded
Color selection is an ongoing effort, feel free to leave specific suggestions with color codes
支持24人模式,对应组队色也会增加。

Bug Fixes
Clans may now be created
Mac clients launch on 10.11 and beyond
Known Issues
Unable to change resolutions in native fullscreen
PTR only supports English version of the client
This will be the last version to support Windows XP
可以建战队。另外这个版本是支持WIN XP的最后一个版本。


以下为英雄平衡性更新:

1.Mountain King
Base Speed: (Buff) Base speed increase 270 to 290
Stormbolt:
Level 2: (Nerf) Reduce damage from 225 to 210
Level 3: (Nerf) Reduce damage from 350 to 325
Thunder Clap
Level 1: (Buff) Increase damage from 60 to 65; Radius 25 to 30
Level 2: (Buff) Increase damage from 100 to 125; Radius 30 to 35
Level 3: (Buff) Increase damage from 140 to 175; Radius 35 to 40
山丘之王:
移动速度从270增加到290
风暴之锤:2级伤害从225减少到210,3级伤害从350减少到325。
雷霆一击:1级伤害从60增加到65,范围从25增加到30。2级伤害从100增加到125,范围从30增加到35。3级伤害从140增加到175,范围从35增加到40。

2.Paladin
Attack Speed (cool down): (buff) Change default from 2.2 to 2.0
Base Speed: (Buff) Base speed increase 270 to 290
Divine Shield
Level 2: (Nerf) Decrease duration from 30 to 25
Level 3: (Nerf) Decrease duration from 45 to 35
圣骑士:
普通攻击间隔:从2.2秒加快到2.0秒。
移动速度从270增加到290
无敌术:2级持续时间从30秒减少至25秒。3级持续时间从45秒减少至35秒。

3.Blade Master
Mirror Image: (Buff) Mana Cost (all levels) 125 to 115
Critical Strike
Current; 40avg + 10 from items (40+10)*3=150
Change; 40avg +10 from items (40*3)+10=130
剑圣:
镜像(分身):魔法消耗从125减少至115。
致命一击(爆击)修改:宝物增加的额外攻击力不计入爆击倍数中。
以当前攻击为40+10(宝物)为例 ,当前3级爆击时,伤害为50*3=150.
修改后,伤害降低至40*3+10=130。

Far Seer
Feral Spirit
Lowered XP rewarded to enemy hero
Increase Unit Level 1 & Level 2
Increase HP Level 1, 200 to 250
Level 2, 300 to 350
Stats Level: Lvl 2; Stats: Level 4 to Stats Level 3
Stats Level: Lvl 3; Stats: Level 5 to Stats Level 4
Chain Lightning
Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10
Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10
Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10
Far Sight
Level 1: (Buff) No mana cost; Cooldown 60 seconds
Level 2: (Buff) No mana cost; Cooldown 45 seconds
Level 3: (Buff) No mana cost; Cooldown 30 seconds
先知全面加强:
狼魂:杀死狼魂后获得的经验减少。1级狼魂的血量从200增加至250。2级狼魂的血量从300增加至350。2级狼魂的生物等级从4减少至3,3级狼魂的生物等级从5减少至4。
闪电链:闪电链攻击到的每个单位伤害衰减从15%减少为10%。(3个等级相同)
远视(偷窥):不再消耗魔法,但现在有了CD时间。3个等级CD分别为:60、45、30秒。

Tauren Chieftain
Base Speed: (Buff) Base speed increase 270 to 290
Reduce duration for reincarnation to occur - 7 seconds to 5 seconds
War Stomp
Level 1: (Buff) Increase damage from 25 to 30
Level 2: (Buff) Increase damage from 50 to 60
Level 3: (Buff) Increase damage from 75 to 90
牛头人酋长:
移动速度从270增加到290
加快了重生的速度:站起时间从7秒加快为5秒。
战争践踏:伤害从25/50/75增加至30/60/90。

Dread Lord
Base Speed: (Buff) Base speed increase 270 to 290
Carrion Swarm
(Buff) Mana Cost (all levels) 110 to 100
(Buff) Can now target mechanical units
Sleep
(Buff) Cool down (all levels) 6 sec to 4 sec
(Buff) Mana Reduction 100, 75, 50 to 80, 65, 50
(Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12)
Vampiric Aura: Increased bonus for DL
Level 1: (Buff) DL 15% to 20%
Level 2: (Buff) DL 30% to 35%
Level 3: (Buff) DL 45% to 50%
恐惧魔王:
移动速度从270增加到290
腐臭蜂群:全等级魔法消耗从110减少至100。并可作用于机械单位(类似熊猫喷火)。
睡眠:全等级CD从6秒减少至4s。魔法消耗从100/75/50减少至80/65/50。(1级可以多放一个睡了)。 但持续时间从20(5) / 40(10) / 60(15)减少至 15(4) / 35(8) / 55(12) 。括号内时间为对英雄及高等级单位的时间。
吸血光环:效果从15%/30%/45%增加到20%/35%/50%。

Crypt Lord
Base Speed: (Buff) Base speed increase 270 → 290
Carrion Beetles
(Buff) Increased HP and movement speed
Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290
Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290
Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290
Impale
Level 1: (Buff) Increase damage from 50 to 75
Level 2: (Buff) Increase damage from 80 to 120
Level 3: (Buff) Increase damage from 110 to 165
地穴领主强哥:
移动速度从270增加到290
召唤小强:全等级小小强移动速度从270增加至290。生命值从140/275/410增加至170/330/490。
穿刺:伤害从50/80/110增加到75/120/165,2级可以秒小精灵了。

Lich
Base Speed: (Buff) Base speed increase 270 to 290
巫妖:
移动速度从270增加到290

Priestess of the Moon
Attack Speed (cool down): (Buff) change default from 2.46 to 2.33
月之女祭司:
攻击速度提升:攻击间隔从2.46s减少至2.33s。

Keeper of the Grove
Hero Starting Attributes: (Buff) Intelligence 18 to 19
Tranquility
(Buff) Add a 3-sec invulnerability to the start of the cast
Duration:(Nerf) 30-sec to 15-sec
Heal: (Buff) 20 to 40 heal/per sec
Entangling Roots
Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec
Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec
Hero Root: (Buff) Lvl 2; 3-sec to 5-sec
Hero Root: (Buff) Lvl 3, 5-sec to 7-sec
Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da
Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage
Force of Nature
(Buff) Treants; 14 Damage to 16 Damage (12.5% increase)
丛林守护者:
英雄初始属性:智力从18增加到19。
宁静:施法的前3秒为无敌状态。治疗效果从20 hp/s增加到40hp/s,但持续时间从30s减少至15s,总量不变。
自然之握:1级没有变化 。 对普通单位的持续时间,2/3级时间从24/36s减少为18/30s。对英雄单位的持续时间,2/3级时间从3/5s增加到5/7s。2/3级伤害从15/25每秒增加到20/30伤害每秒。
自然之力小树人:攻击力从14点增加到16点(12.5%增加--然并卵)

Warden
Blink
Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec
Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec
守望者:
闪烁:2级闪烁CD从10s减少至7s,3级闪烁CD从1s增加至4s。

Naga Sea Witch
Base Speed: (Buff) Base speed increase 270 to 290
娜迦海巫:
移动速度从270增加到290

Pandaren Brewmaster
Base Speed: (Buff) Base speed increase 270 to 290
熊猫酒仙:
移动速度从270增加到290

Goblin Tinker
Base Speed: (Buff) Base speed increase 270 to 290
Cluster Rockets
Allow targeting air units
Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase
Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase
Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase
地精工程师:
移动速度从270增加到290
火箭弹幕:现可对空军生效。每发弹幕的伤害从8.75/16.25/25增加至11.25/18.75/27.5,等效于每级总伤害增加10点。

Goblin Alchemist
Base Speed: (Buff) Base speed increase 270 to 290
Healing Spray: No longer heals enemy units
Acid Bomb
Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5)
Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5)
Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12)
地精炼金术士:
移动速度从270增加到290
撒尿 治疗雨:不再作用于敌方单位。这个强了。
酸液炸弹:主单位伤害从5/10/15每秒增加到8/13/18每秒(对应总伤害75/150/225增加到120/195/279)。受波及单位伤害从3/6.5/10每秒增加到5/8.5/12每秒。


Firelord
Incinerate
Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Soul Burn
Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125
Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270
Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450
火焰领主:
燃灰(法球技能):每次法球叠加伤害从1/2/3增加到2/3/4。受攻击单位死亡时,爆炸伤害范围:全额范围从90/90/100增加到120/120/120,50%范围从180/180/180增加240/240/240。燃灰持续时间1-3级均从2秒增加至4秒。
灵魂燃烧:持续时间从14/16/18(普通单位)增加至16/18/20(普通单位),6/7/8(英雄单位)增加至7/8/9(英雄单位)。伤害从100/225/375增加至125/270/450。


Dark Ranger
Life Drain
Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50
Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50
Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50
黑暗游侠:
生命汲取:3个等级魔法消耗均从75减少至50。每秒钟伤害/汲取量从 25/40/55增加至30/45/60。

以下为地图池更新:不翻了。
Map Pools
1v1
(2)TerenasStand_LV
(2)Plunderisle_LV
(2)TheTwoRivers_LV
(2)RoadToStratholme_LV
(2)EchoIsle
(2)TirisfalGlades_LV
(2)Amazonia(COMMUNITY)
(2)LastRefuge-1.3(COMMUNITY)
(4)Floodplains1v1_LV
(4)TwistedMeadows
(4)TurtleRock


2v2
(4)PhantomGrove_LV
(4)Avalanche_LV
(4)TurtleRock
(4)Duskwood_LV
(4)BridgeTooNear_LV
(4)FrozenClover_LV
(4)TidewaterGlades_LV
(4)LostTemple
(4)TwistedMeadows
(6)Duststorm_LV
(6)GnollWood


3v3
(6)ThunderLake_LV
(6)GnollWood
(6)Monsoon_LV
(6)DarkForest
(6)UpperKingdom
(6)RuinsOfStratholme
(8)Mur’gulOasis_LV
(6)RollingHills
(6)TimbermawHold
(6)StranglethornVale
(8)Battleground_LV


4v4
(8)Feralas_LV
(8)Northshire_LV
(8)Sanctuary_LV
(8)TwilightRuins_LV
(8)Battleground_LV
(8)Deadlock_LV
(8)GolemsInTheMist_LV
(8)Mur’gulOasis_LV
(8)MarketSquare
(8)GoldRush
(8)Friends
(8)BlastedLands


FFA
(4)Deathrose
(6)Duststorm_LV
(6)EmeraldShores
(6)StranglethornVale
(6)Monsoon_LV
(6)ThunderLake_LV
(8)Deadlock_LV
(8)Mur’gulOasis_LV
(8)TwilightRuins_LV
(8)Battleground_LV


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