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楼主 |
发表于 2010-8-1 18:37:00
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[trigger]
hero
事件
地图初始化
条件
动作
设置 HERO[1] = D'arcy
设置 HERO[2] = Jaina
设置 HERO[3] = Muradin
设置 HERO[4] = Billy Corgan
设置 HERO[5] = Anna
设置 HERO[6] = Samulo
设置 HERO[7] = Cairne Bloodhoof
设置 HERO[8] = James Iha
设置 HERO[9] = Rexxar
设置 HERO[10] = 傀儡王
设置 HERO[11] = 地狱傀儡
设置 HERO[12] = 森林巨魔
设置 HERO[13] = Arthas
设置 HERO[14] = Sylvanas
设置 HERO[15] = 血恶魔
设置 HERO[16] = 吸血女皇
设置 HERO[17] = Mannoroth
设置 HERO[18] = 巫妖
设置 HERO[19] = 女猎手
设置 HERO[20] = 幻影之魂
设置 HERO[21] = llidan
设置 HERO[22] = Tyrande Whisperwind
设置 HERO[23] = Malfurion
设置 HERO[24] = Maiev
设置 HERO[25] = 烈焰领主
设置 HERO[26] = 暗潮元素
设置 HERO[27] = 雪姬
设置 HERO[28] = 海潮女妖
设置 HERO[29] = Andrea
设置 HERO[30] = Archimonde
[/trigger]
[trigger]
Hero all
事件
时间 - 游戏开始 0.00 秒
条件
动作
设置 HeroBlp[1] = ReplaceableTextures\\CommandButtons\\BTNArthas.blp
设置 HeroBlp[2] = ReplaceableTextures\\CommandButtons\\BTNSylvanusWindrunner.blp
设置 HeroBlp[3] = ReplaceableTextures\\CommandButtons\\BTNJaina.blp
设置 HeroBlp[4] = ReplaceableTextures\\CommandButtons\\BTNHeroMountainKing.blp
设置 HeroBlp[5] = ReplaceableTextures\\CommandButtons\\BTNHeroTaurenChieftain.blp
设置 HeroBlp[6] = ReplaceableTextures\\CommandButtons\\BTNPandarenBrewmaster.blp
设置 HeroBlp[7] = ReplaceableTextures\\CommandButtons\\BTNBeastmaster.blp
设置 HeroBlp[8] = ReplaceableTextures\\CommandButtons\\BTNHeroBlademaster.blp
设置 HeroBlp[9] = ReplaceableTextures\\CommandButtons\\BTNLichVersion2.blp
设置 HeroBlp[10] = ReplaceableTextures\\CommandButtons\\BTNHeroDeathKnight.blp
设置 HeroBlp[11] = ReplaceableTextures\\CommandButtons\\BTNBansheeRanger.blp
设置 HeroBlp[12] = ReplaceableTextures\\CommandButtons\\BTNWarden2.blp
设置 HeroBlp[13] = ReplaceableTextures\\CommandButtons\\BTNFurion.blp
设置 HeroBlp[14] = ReplaceableTextures\\CommandButtons\\BTNPriestessOfTheMoon.blp
设置 HeroBlp[15] = ReplaceableTextures\\CommandButtons\\BTNEvilIllidan.blp
设置 HeroBlp[16] = ReplaceableTextures\\CommandButtons\\BTNHeroAvatarOfFlame.blp
设置 HeroBlp[17] = ReplaceableTextures\\CommandButtons\\BTNArcher.blp
设置 HeroBlp[18] = ReplaceableTextures\\CommandButtons\\BTNAssassin.blp
设置 HeroBlp[19] = ReplaceableTextures\\CommandButtons\\BTNFelGuardBlue.blp
设置 HeroBlp[20] = ReplaceableTextures\\CommandButtons\\BTNDemoness.blp
设置 HeroBlp[21] = ReplaceableTextures\\CommandButtons\\BTNMannoroth.blp
设置 HeroBlp[22] = ReplaceableTextures\\CommandButtons\\BTNArchimonde.blp
设置 HeroBlp[23] = ReplaceableTextures\\CommandButtons\\BTNHuntress.blp
设置 HeroBlp[24] = ReplaceableTextures\\CommandButtons\\BTNAvengingWatcher.blp
设置 HeroBlp[25] = ReplaceableTextures\\CommandButtons\\BTNRockGolem.blp
设置 HeroBlp[26] = ReplaceableTextures\\CommandButtons\\BTNInfernal.blp
设置 HeroBlp[27] = ReplaceableTextures\\CommandButtons\\BTNForestTroll.blp
设置 HeroBlp[28] = ReplaceableTextures\\CommandButtons\\BTNVengeanceIncarnate.blp
设置 HeroBlp[29] = ReplaceableTextures\\CommandButtons\\BTNGhost.blp
设置 HeroBlp[30] = ReplaceableTextures\\CommandButtons\\BTNSeaWitch.blp
[/trigger]
[trigger]
B
事件
单位 - 单位进入 (完整地图区域)
条件
动作
For循环整数A从 1 到 30, 做动作
Loop - 动作
如果所有条件成立则做动作1,否则做动作2
If - 条件
(((触发单位) 的类型) 等于 HERO[循环整数A [R]]) and (((触发单位) 的所有者) 等于 玩家1(红色))
Then - 动作
多面板 - 设置 DuoMianBang 第 1 列,第 2 行的项目文本为 |cffFF0000红色军...
多面板 - 设置 DuoMianBang 第 1 列,第 2 行项目的显示风格: 显示 文字 隐藏 图标
多面板 - 设置 DuoMianBang 第 1 列,第 3 行的项目图标为 HeroBlp[循环整数A [R]]
Else - 动作
[/trigger] |
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