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It is an attempt to make a combat system similar to the ones seen in games like Heroes of might and magic and King’s bounty. I decided to use the King’s bounty combat system as a template, because I found it to be much more advanced and challenging compared to the one in Heroes.
How does it work?
You should be familiar with the combat system already if you’ve played games like Heroes of might and magic, King’s bounty or age of wonders. I’ll try to explain it:
It’s a turn-based system, where 2 persons fight each other with their individual army. The armies consist of different kinds of troops, who are divided into stacks on the battlefield (up to five stacks for each player). Each stack of troops gains an amount of action points each round (the amount of action points being determined by the troops’ speed characteristic), which can be used to perform actions such as moving across the battlefield, attacking or using abilities.
The combat system itself is pretty much complete. I'm planning to add a couple of more things (like having heroes give bonuses and cast spells) but nothing big needs to be done about it.
However, i haven't worked on how the game fares outside combat, which i will start focusing on soon.
Oh, and the above video is outdated btw, but it shows the concept. I'll probably upload a new video soon, but in the meantime i suggest that you download the demo and try it yourself :P. You can atm play against yourself or against another person (if you're 2 persons at 1 computer) Some sort of simple AI is planned, but it is not something of high priority.
So anyway, i hope you enjoy it, and since the map is still at a kinda early stage i'd appreciate any comments/suggestions :)
作者:[email protected]
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