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发表于 2009-8-23 15:48:16
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防止三连所以把公主坐骑和零散放在一起,还有底下是狼人和地精新手村视频
The second and final class, item, and profession panel has concluded. Disappointingly, the presentation part of the panel was mainly a re-run of yesterday's, but the Q&A, of course, was all-new. There were even a few new tidbits in the presentation. Here are some parts of the presentation that are not repeats from yesterday:
They didn't give any new classes to Draenei because there are too many of the space goats already. There's a chance that Hunter Aspects will go away entirely. New tidbit on Archaeology: putting pieces of artifacts together sends you to "face some sort of challenge" out in the world. They like the way fishing works in Animal Crossing, and might look to that for inspiration on how to rework the process. And here are the good parts from the Q&A:
Troll and Worgen Druids will get new Moonkin forms. They like the idea of hunters being able to tame their own mounts. There might be an epic travel form for Cataclysm. Block Value is being removed, but there will still be a stat on gear that increases your block chance. On the topic of Titan's Grip, it might be more optional in the future - it might be possible to make a competitive Fury build without TG, if you want to "be the guy that wields dual-handed weapons or wields two one-handed weapons." Bloodlust isn't going anywhere - "if you're going to do hard modes, it's not too much to bring at least one Shaman with you." (It seems he's not thinking about 10-man raids.) They might however introduce a consumable that brings a weaker version of the buff, like Scroll of Stamina as opposed to Priest Power Word: Fortitude. There are going to be more fun potions for Alchemists, as well as more being done with transmutation. Combustion is "on the list" for patch 3.3, but no details yet. They want to take another look at Shadow Priest single-target DPS. The revamp of Azeroth is "a great opportunity" to do more class-based quests: "teach more about how each class plays before they hit level 40. Maybe a big ability pairs up with a big quest, so you can learn how to use it." This is a very interesting answer. Professions specializations (like Armorsmithing) are being changed so that you don't choose just one, but you build up all of them for your tradeskill. That's it! I hope they do come up with some really interesting class-based quests. Of course, then I'll have to go back and do them with my high-level characters, but that's alright. Or maybe I'll just reroll them all as Worgen.
http://www.viddler.com/explore/wowdotcom/videos/24/ |
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