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3.0.3关于编辑器的内容如下:
StarCraft II Editor
The default server storage space for Arcade map creators has been doubled from 150 MB to 300 MB.
In the Data Module, the Hint Viewer now supports enum hints.
Bug Fixes
Editor
General
Publishing will no longer ignore locales for which the published name matches the enUS name.
Publishing now ignores any MapInfo files within mods, which could otherwise lead to validation errors.
Start locations are now properly drawn in map images generated during publishing.
Sound actor previewing is now audible even if the Terrain Module is open.
Data Module
The Object Properties dialog no longer allows resetting field values when modifying multiple objects.
Trigger Module
Catalog Field Path parameters now allow choosing arrays without an index.
Fixed an issue where a possible infinite loading loop could occur when updating libraries due to dependency changes.
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