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Features
Model Viewer
Model Editor
Geoset Importing/Exporting
Can save/load the model formats *.mdl and *.mdx
Can save/load the texture formats *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp
Can import other model formats (importers stored in DLLs)
Ability to convert between the model formats
Ability to convert between the texture formats
MPQ Browser (very fast loading)
Support for custom listfiles
Support for custom MPQ filters & icons
Extras
Loading Screen Creator
A tool to create colored text for Warcraft 3
Supported Importers
md2 (Quake 2)
ms3d (Milkshape)
Not yet Implemented
Geoset Editor
Rendering Ribbon Emitters
Known Bugs
Some transformations in combination with billboards are not correct!
Source Codes
War3 Model Editor Source Code
The source code for the Model Editor (C++)!
NOTE: This is meant as an educational source, not something to be recompiled under another author! Therefore the source code is not fully compilable!
War3ModelEditorSource.zip (348kb)
Model Importer API Source Code
The source code for creating model importer DLL's (C++)!
War3ModelImporterSource.zip (7kb)
MD2 Importer Source Code
The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMD2.zip (11kb)
MS3D Importer Source Code
The source code for the MS3D (Milkshape) importer (C++)!
War3ModelImporterSourceMS3D.zip (12kb) |
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