|
function Trig____________________001_Actions takes nothing returns nothing
if ( Trig____________________001_Func001C() ) then
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_019" )
call TriggerSleepAction( 20.00 )
call ReviveHeroLoc( GetTriggerUnit(), GetRectCenter(gg_rct______________000), true )
call DisplayTextToForce( GetPlayersAll(), ( "很好," + ( GetPlayerName(GetOwningPlayer(GetTriggerUnit())) + "复活了~" ) ) )
else
call TriggerSleepAction( 20.00 )
if ( Trig____________________001_Func001Func007C() ) then
call DisplayTextToForce(GetPlayersAll(),"Stand up.")
call CreateUnitAtLoc(Player(1),'ugho',GetUnitLoc(GetTriggerUnit()),0.00)
else
endif
if ( Trig____________________001_Func001Func008C() ) then
local location loc=GetUnitLoc(GetTriggerUnit())
call CreateItem('gold', GetLocationX(loc), GetLocationY(loc))
call RemoveLocation(loc)
else
endif
endif
endfunction |
|