|
V 2.53 Final, 作者开始写V3.00了,使用之前得先MAKE一下
Developer要求Perl
这个是DEVELOPER VER,非DEVELOPER VER找不着了,作者主页也挂了
AMAI ENGINE IMPROVEMENTS
AMAI non PE editions now work with the 1.21b patch and grimoire updated to 1.5
Fixed strategy calculation bugs and strategy persistance problems
Fixed aggression checks to use the correct aggression values
AMAI will now reinforce his armies in battle that progress for a long time
Fixed timing issues with buying neutral units
Fixed CPU profile not working in ROC version
Added Swedish language update by Thunder Eye
Fixed multiple memory leaks, memory corruption and operation crashes (~100% clean)
Fixed militia expansions not working due to core function was blank
AMAI DEVELOPER IMPROVEMENTS
race_min_ghouls, ghoul_prio, and race_max_ghoul racial settings added, ver_optimal_gold, ver_flee_multiple1, ver_flee_multiple2, ver_flee_multiple3, ver_low_aggression, ver_high_aggression global settings added
Fixed compile crash if zeppelin wasn't a standard unit, now it uses the units defined with a transporter tag
Apply table changes now correctly works with decimal and negative global settings. It will also now add all global settings the file should have if any are missing
AI_COMP equivlence type added which is made to give a unit multiple other names |
|