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Patch 1.22
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FEATURES
- There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
- Added an option to always show unit and building health bars.
- You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
BALANCE CHANGES
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.
NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
FIXES
- The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
- A cooldown exploit with potions has been fixed.
- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
- An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
ADDITIONAL MAPS
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades
翻译个~~
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- 补丁 1.22
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特色
- 在游戏菜单中增加了"自动保存地图录像"的选项。现在地图录像会自动保存到 "replay" 文件夹
- 增加了"永久显示单位和建筑的生命条"的选项。
- 现在你可以通过发送聊天命令 /showminimapsignals 和 /hideminimapsignals 来显示和隐藏其他玩家或观看者所发送的小地图信号。
平衡性调整
人类
- 哨塔的修理时间由12调整为20。
- 骑士的伤害能力强化了:攻击间隔由1.50调整为1.40,基础伤害由25提升为28(单次伤害平均为34)。
亡灵
- 通灵塔的护甲值由1提升为5。
- 大墓地的建造时间由120削减为100。
暗夜精灵
- 毒液之球的毒性持续时间由10秒削减为8秒。
- 调整了杀死树妖所获得的经验值——由2级(40xp)提升为3级(60xp)
修正
- 现在拥有无限使用次数的物品(如保存权杖)即使被扔掉或出售也不会导致冷却时间重置。
- 修正了一个药水使用上的漏洞。
- 当你的地穴恶魔取消潜地时,不会再关闭其技能的自动施放。
- 修正了一个在两个英雄间把物品换来换去而导致其冷却时间重置的漏洞。
附加地图
此外,正式补丁之中将包含以下4张地图制作竞赛中的优胜地图,虽然它们尚不包含在PTR中
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades |
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