As promised, i finally recoded and released this script for 3dsMAX.
For these who don't heard about it, it is an importing script for 3dsMAX compatible with Art Tools.
Many features make the difference with still existing scripts, like the animations importation.
I also added an anim generator I made for my m2 importer, that enables the user to queue many animations in one.
There is some other stuff wich is described in the readme.
Other file formats support could be added in future versions (.m2 .wmo and .mdx).
Source files will be released after beta test versions.
Requirements : 3dsMAX 5.0, Art Tools
Important note : script path MUST be "scripts\BlizzImporter\Launcher.mse"