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---StarCraft II Q&A Batch 30: Map Maker Series 3---
1) Will it be possible to code the game so map makers can make maps where people can stop incoming spell/missile?
This should be possible through customized ability data and/or triggers.
1]地图制作者能够做出停止飞来的法术或导弹的技能来么?
用自定义技能或者触发可以实现
2) Will we have selectable male/female of every unit?
No, we don't have plans to include male and female versions of each unit.
废话
3) Will we have the option to give players the option to change weapons in-game?
While we don't have any plans for a specialized interface for this, it would be possible using the highly flexible ability system.
有没有更换武器的设置呢?
不会有专门的界面给你换武器~~不过你可以通过具有高度灵活性的技能系统来实现这一点
4) Will you guys link multiplayer maps, so mapmakers can make multiplayer campaigns?
Yes, we do plan to support multiplayer campaigns and linked maps.
4]多人战役呢?你民准备支持多人连线的多张地图的战役么?
哦,对。竟然被你猜中了
5) Will all buildings stand alone and also can we have the ability to disable tech trees?
The tech tree will be fully configurable through customized data and/or triggers.
废话
6) Will research or firing a skill in a certain location be part of the tech tree enabling, for example Stim Packs could be researched to enable a Factory?
Yes, the tech tree and upgrade system will be fully configurable from the editor.
废话
7) Will it be possible for AI to be commanded to research a skill, perform an upgrade, build a building at a location, build a unit at a location, retreat from a location?
Yes, there will be extensive AI scripting support.
关于AI?
对,我们会强化对AI脚本的支持
8) Will mapmakers have the ability to set weather that can change the terrain and interrupt gameplay for players? Is this for anywhere or in a specific location?
Weather effect technology has not yet been finalized. However, even if weather effects do not affect gameplay normally, it would be possible to drive both the desired weather effects and associated gameplay effects through triggers.
废话
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