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我要弄成风行强力击的样子,高手帮忙看看哪里错了,总是搞不到一条直线上都是向着右边的:
[trigger]
FLD
事件
单位 - A unit 开始一种技能的效果
环境
(Ability being cast) 等于 风流动
动作
单位 - Create 1 风流动 for (Owner of (Triggering unit)) at ((Position of (Triggering unit)) offset by 0.00 towards 0.00 degrees) facing (Position of (Triggering unit))
For each (Integer A) from 1 to (5 + (Level of 风流动 for (Triggering unit))), do (Actions)
Loop - 动作
单位 - Create 1 风流动 for (Owner of (Triggering unit)) at ((Target point of issued order) offset by (100.00 x (Real((Integer A)))) towards 0.00 degrees) facing (Target point of ability being cast)
单位 - Move (Last created unit) instantly to ((Target point of ability being cast) offset by (100.00 x (Real((Integer A)))) towards 0.00 degrees), facing (Target point of ability being cast)
Wait (4.50 + (0.50 x (Real((Level of 风流动 for (Triggering unit)))))) seconds
单位组 - Pick every unit in (Units of type 风流动) and do (Actions)
Loop - 动作
单位 - Remove (Picked unit) from the game
[/trigger] |
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