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function Trig_shuashuxing_Actions takes nothing returns nothing
if(Trig_shuashuxing_Func001C())then
call ModifyHeroStat(bj_HEROSTAT_STR,GetDyingUnit(),bj_MODIFYMETHOD_ADD,10)
call ModifyHeroStat(bj_HEROSTAT_AGI,GetDyingUnit(),bj_MODIFYMETHOD_ADD,10)
call ModifyHeroStat(bj_HEROSTAT_INT,GetDyingUnit(),bj_MODIFYMETHOD_ADD,10)
call DisplayTimedTextToForce(GetPlayersAll(),30,(GetUnitName(GetDyingUnit())+"死亡,补偿10点全属性"))
else
call DoNothing()
endif
endfunction
这段代码怎么把 死亡补偿10点全属性 改为 死亡补偿属性翻倍 就是全属性都X2 |
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