Drunken Haze is a little more complex in that it uses an Apply Behavior effect that applies a Buffbehaviour. The buff slows the movement speed using the Movement - Modification - Movement Speed Multiplier field and has a damage response using the Combat - Damage Response - Chance (set to your chance to miss), the Combat - Damage Response - Location (set to Attacker) and the Combat - Damage Response - Handled fields. The buff also emits a periodic aura that applies a hidden buff to all nearby units that has a damage response on the defender that nulifies damage to 0 (look at immortal buff for right fields) and in the Combat - Damage Resonse - Require Effect Array it has the dummy effect of the Combat - Damage Response - Handled field of the first buff.