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发表于 2011-7-11 20:12:46
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显示全部楼层
咦…奇怪了 我的怎么没有??
// Visibility actions
FogEnable="启用/禁用战争迷雾 [R]"
FogEnable=~启用/禁用," 战争迷雾"
FogEnableHint=
FogEnableOn="启用战争迷雾"
FogEnableOn="启用战争迷雾"
FogEnableOnHint=
FogEnableOff="禁用战争迷雾"
FogEnableOff="禁用战争迷雾"
FogEnableOffHint=
FogMaskEnable="启用/禁用黑色阴影 [R]"
FogMaskEnable=~启用/禁用," 黑色阴影"
FogMaskEnableHint=
FogMaskEnableOn="启用黑色阴影"
FogMaskEnableOn="启用黑色阴影"
FogMaskEnableOnHint=
FogMaskEnableOff="禁用黑色阴影"
FogMaskEnableOff="禁用黑色阴影"
FogMaskEnableOffHint=
CreateFogModifierRectBJ="创建可见度修正器(矩形区域)"
CreateFogModifierRectBJ="创建一个状态为 ",~Enabled/Disabled," 的可见度修正器给 ",~Player," ,设置 ",~Visibility State," 在 ",~Region
CreateFogModifierRectBJHint="会创建可见度修正器."
CreateFogModifierRadiusLocBJ="创建可见度修正器(圆范围)"
CreateFogModifierRadiusLocBJ="创建一个状态为 ",~Enabled/Disabled," 的可见度修正器给 ",~Player," ,设置 ",~Visibility State," 在圆心为 ",~指定点," 半径为 ",~Radius," 的圆范围"
CreateFogModifierRadiusLocBJHint="会创建可见度修正器."
FogModifierStart="启用可见度修正器"
FogModifierStart="启用 ",~Visibility Modifier
FogModifierStartHint=
FogModifierStop="禁用可见度修正器"
FogModifierStop="禁用 ",~Visibility Modifier
FogModifierStopHint=
DestroyFogModifier="删除可见度修正器"
DestroyFogModifier="删除 ",~Visibility Modifier
DestroyFogModifierHint=
SetFogStateRect="设置地图迷雾(矩形区域) [R]"
SetFogStateRect="为 ",~玩家," 设置 ",~FogStateVisible," 在 ",~矩形区域," (对盟友 ",~共享," 视野)"
SetFogStateRectHint=
SetFogStateRadius="设置地图迷雾(圆范围) [R]"
SetFogStateRadius="为 ",~玩家," 设置 ",~FogStateVisible," 在圆心为(",~X,",",~Y,") 半径为 ",~数值," 的范围, (对盟友 ",~共享," 视野)"
SetFogStateRadiusHint= |
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