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最近很多人问这个 我研究了一下 觉得应该没问题
Preparation: variables: Group units - U player group - NO SELECT, Boolean group - HAS SELECT
First in the initial map, all the players into NO SELECT
Events:
-- Audience - a select audience X units - Several Several Lane
Environment:
-- NO SELECT trigger in the audience really mean
-- Trigger unit is equivalent to a true hero
-- Triggered the owner of equivalent units neutral invincible Italy
Actions:
-- If, then, or else
If
HAS SELECT (trigger player index) equal to leave
Then
Set HAS SELECT (trigger player index) really mean
U settings (trigger player index) = Trigger units
Skip this action behind all the moves
Otherwise,
DN
-- If, then, or else
If
HAS SELECT (trigger player index) really mean
Then
If, then, or else
If
Trigger is equivalent to U (players triggered players index)
Then
Units - the creation of a unit to trigger the type of units to trigger player in the region - the face --
Lens - triggered camera to the regional audience translation - time --
Players Group - removing the trigger from the audience NO SELECT
Otherwise,
U settings (players audience trigger Index) = Trigger units
Otherwise,
DN |
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