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[trigger]UnitIssueOrder(UnitGroupLoopCurrent(), OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffset(UnitGetPosition(libNtve_gf_ClosestUnitToPoint(PointFromId(28), UnitGroup(null, 10, RegionEntireMap(), UnitFilter((1 << c_targetFilterBiological), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterDetector - 32))), 0))), RandomFixed(-2.6224, -0.75), RandomFixed(-1.456, 0.75))), c_orderQueueReplace);[/trigger] |
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