Untitled Trigger 004
Events
Time - Elapsed game time is 1.00 seconds
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 5 楠戝+ for Player 6 (Orange) at (Player 6 (Orange) start location) facing (Position of (Triggering unit))
Unit - Create 5 楠戝+ for Player 1 (Red) at (Player 1 (Red) start location) facing (Position of (Triggering unit))
Unit - Create 10 楠戝+ for Player 2 (Blue) at (Player 2 (Blue) start location) facing (Position of (Triggering unit))
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Untitled Trigger 005
Events
Unit - A unit enters (Playable map area)
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Trigger - Add to Untitled Trigger 002 <gen> the event (Unit - (Entering unit) Takes damage)
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Untitled Trigger 002
Events
Conditions
((Owner of (Damage source)) is an ally of (Owner of (Triggering unit))) Equal to True
Actions
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + ((Damage taken) / 2.00))