點的數量跟點的位置自己調整
[trigger]無標題的觸發 001
事件
Map initialization
狀況
行動
Set Point[1] = (Center of (Playable map area))
Set Point[2] = (Center of (Playable map area))
Set Point[3] = (Center of (Playable map area))
Set Point[4] = (Center of (Playable map area))
Set Point[5] = (Center of (Playable map area))
Set Point[6] = (Center of (Playable map area))
Set Point_Count = 6
無標題的觸發 002
事件
部隊 - A unit 出售一個部隊
狀況
((Sold unit) is 一個英雄) 等於 真
行動
Set a = (Random integer number between 1 and Point_Count)
部隊 - Move (Sold unit) instantly to Point[a]
Custom script: call RemoveLocation(udg_Point[a])
Set Point[Point_Count] = Point[a]
Set Point_Count = (Point_Count - 1)[/trigger]