[trigger]
对战初始化
事件
Map initialization
环境
动作
对战游戏 - Use melee time of day (for all players)
对战游戏 - Limit Heroes to 1 per Hero-type (for all players)
对战游戏 - Give trained Heroes a Scroll of Town Portal (for all players)
对战游戏 - Set starting resources (for all players)
对战游戏 - Remove creeps and critters from used start locations (for all players)
对战游戏 - Create starting units (for all players)
对战游戏 - Run melee AI scripts (for computer players)
对战游戏 - Enforce victory/defeat conditions (for all players)
[/trigger]